After around 50 hours playing Anthem, I wanted to share my in-depth thoughts on how I feel about it. Long story short? I'm having a fun time overall, with issues that still pop up throughout.
Join me as I chat with Marcel Hatam, a friend and colleague who is an International Brand Manager at Ubisoft, more specifically Blue Byte. We talk about his journey into games, his specific role, tips for aspiring game devs, and more!
New IP is the life blood of the games industry. Developers need to be encouraged to tackle new ideas and stretch their creative legs rather than staying stagnant.
Games! All these games! E3 2017 is upon me as I'm writing this and I wanted to write down my thoughts on my top 10 favorite things I saw at the show this year. Take a look!
Though technically not at E3 itself, this mega publisher has a lot of potential. Let's take a look at what could be in store.
The next game in the Dragon Age series has much to live up to. I have some ideas on what BioWare can do to reach for the highest caliber.
A chat with BioWare Cinematics Lead Tal Peleg on everything from his journey into the games industry, how game animation is done, work on games like Mass Effect, The Last of Us, Uncharted 4 and more!