After around 50 hours playing Anthem, I wanted to share my in-depth thoughts on how I feel about it. Long story short? I'm having a fun time overall, with issues that still pop up throughout.
Join me as I sit down with Emily Grace Buck, former narrative designer at Telltale and now Narrative Lead at Gato Salvaje Studio as we talk about all things video game narrative!
Join me as I chat with Marcel Hatam, a friend and colleague who is an International Brand Manager at Ubisoft, more specifically Blue Byte. We talk about his journey into games, his specific role, tips for aspiring game devs, and more!
With one of the best years of this generation almost behind me, I take a look at the games that had the most impact. What a ride, 2018.
With 2018 in full swing, let's talk about games and studios we can expect to hear from this year!
In an incredibly packed year full of worthwhile games, I had a tough time picking out my favorite 10. But I did - and they're right here!
I sat down with Codemasters Game Director Paul Rustchynsky to talk about everything from his career in video games, the development of Driveclub and of course, his current time at Codemasters.
Game consoles have come and gone over the last three decades and some looked better than others. I dive in to my top 10 all time favorite console designs.
Video games can create experiences and varying levels of emotions that differ for every player. I take a look at why that's a great thing for the medium.
New IP is the life blood of the games industry. Developers need to be encouraged to tackle new ideas and stretch their creative legs rather than staying stagnant.
Games! All these games! E3 2017 is upon me as I'm writing this and I wanted to write down my thoughts on my top 10 favorite things I saw at the show this year. Take a look!
There's a lot to live up to this year for Sony as the E3 trade show nears. I take a look at what we can expect to see!
DICE QA Manager Jaqub Ajmal and I discuss everything from his history into the games industry, the importance of QA in game development and much more in this Game Dev Insight. Join me!
The next 12 months mark a significant time for the French publisher with the likes of a new Assassin's Creed, South Park and Far Cry game. Let's delve a little deeper into what might be store this E3.
Though technically not at E3 itself, this mega publisher has a lot of potential. Let's take a look at what could be in store.
The next game in the Dragon Age series has much to live up to. I have some ideas on what BioWare can do to reach for the highest caliber.
With a number of quiet studios ready to get some spotlight, Bethesda has the chance to get some real attention at E3.
Nintendo's heading into E3 2017 with quite a bit of momentum. The Switch is selling considerably well and a steady stream of software is necessary to keep it going.
There's a lot at stake for Microsoft this E3. I gathered some of my thoughts on what I hope they show.
A look into why The Witcher III: Wild Hunt is a such a masterclass in game design and story delivery. What a game!
A chat with BioWare Cinematics Lead Tal Peleg on everything from his journey into the games industry, how game animation is done, work on games like Mass Effect, The Last of Us, Uncharted 4 and more!